neurolots  0.3.5
NeuroLOTs
nlgenerator::MeshGenerator Member List

This is the complete list of members for nlgenerator::MeshGenerator, including all inherited members.

_generateCube(nsol::NodePtr node_, NodeIdToVertices &nodeIdToVertices_, Eigen::Vector3f color_, float offset_) (defined in nlgenerator::MeshGenerator)nlgenerator::MeshGeneratorprotectedstatic
_generateMophology(nsol::NeuronMorphologyPtr morphology_) (defined in nlgenerator::MeshGenerator)nlgenerator::MeshGeneratorprotectedstatic
_generateMorphology(nsol::MorphologyPtr morphology_) (defined in nlgenerator::MeshGenerator)nlgenerator::MeshGeneratorprotectedstatic
_meshSections(const nsol::Sections &sections_, std::unordered_map< nsol::NodePtr, JointNodePtr > &joints_) (defined in nlgenerator::MeshGenerator)nlgenerator::MeshGeneratorprotectedstatic
_meshSections(std::set< nsol::SectionPtr > &uniqueSections_, const nsol::SectionPtr &section_, std::unordered_map< nsol::NodePtr, JointNodePtr > &joints_, nlgeometry::Facets &facets_) (defined in nlgenerator::MeshGenerator)nlgenerator::MeshGeneratorprotectedstatic
_vectorizeJoints(const nsol::Sections &sections_) (defined in nlgenerator::MeshGenerator)nlgenerator::MeshGeneratorprotectedstatic
_vectorizeJoints(std::set< nsol::SectionPtr > &uniqueSections_, const nsol::SectionPtr &section_, std::unordered_map< nsol::NodePtr, JointNodePtr > &joints_) (defined in nlgenerator::MeshGenerator)nlgenerator::MeshGeneratorprotectedstatic
_vectorizeSections(nlgeometry::MeshPtr mesh_, const nsol::SectionPtr section_, std::set< nsol::SectionPtr > &uniqueSections_, NodeIdToVertices &nodeIdToVertices_, Eigen::Vector3f color_, bool generateNodes_, float offset_) (defined in nlgenerator::MeshGenerator)nlgenerator::MeshGeneratorprotectedstatic
conformBuffer(std::vector< unsigned int > &nodeIds_, NodeIdToVerticesIds &nodeIdToVerticesIds_, std::vector< float > &buffer_, Eigen::Vector3f value_)nlgenerator::MeshGeneratorstatic
generateMesh(nsol::MorphologyPtr morphology_)nlgenerator::MeshGeneratorstatic
generateMesh(nsol::NeuronMorphologyPtr morphology_, float alphaRadius_, const std::vector< float > &alphaNeurites_)nlgenerator::MeshGeneratorstatic
generateStructureMesh(nsol::MorphologyPtr morphology_, NodeIdToVertices &nodeIdToVertices_, Eigen::Vector3f color_=Eigen::Vector3f(0.0f, 0.0f, 0.0f), bool generateNodes_=false, float offset_=0.9f)nlgenerator::MeshGeneratorstatic
verticesToIndices(NodeIdToVertices &nodeIdToVertices_, NodeIdToVerticesIds &nodeIdToVerticesIds_)nlgenerator::MeshGeneratorstatic